Publikasi S3 Teknologi Pendidikan

Year Title Description Publisher Author(s)
2019 The application of blended learning’s station rotation method in elementary school’s science education to improve higher order thinking skills
This study applied Station rotation as one of differentiated instructions. Each student who comes in the classroom has a unique characteristic to capture the lesson in the classroom. Blended Learning’s Station Rotation is a learning method that nurtures higher order thinking skills and is able to meet all the students learning needs. This study is a classroom action research and uses One-Group Pretest-Posttest Design with descriptive quantitative analysis techniques. Data is collected through observation, interviews, teacher’s journal, and students’ learning outcomes. Station rotation is able to promote students’ performance in problem solving, critical thinking, and finishing project creatively to apply their understanding in their learning process. The result showed, the Station Rotation method promotes higher order thinking skills.
Dinamika Jurnal Ilmiah Pendidikan Dasar 11 (2), 79-85, 2019
2019 Pengembangan Perangkat Pembelajaran Model Pembelajaran Kooperatif Tipe Teams Games Tournament Pada Subtema Perubahan Lingkungan Untuk Meningkatkan Hasil Belajar Siswa Kelas V …
Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap aktivitas siswa kelas IV Sekolah Dasar dan untuk mengetahui pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap hasil belajar siswa pada mata pelajaran IPS kelas IV Sekolah Dasar. Penelitian ini dilakukan di SDN Sidokare IV, Sidoarjo dengan subjek penelitian adalah siswa kelas IV A sebagai kelas kontrol dan kelas IVB sebagai kelas eksperimen tahun pelajaran 2015/2016. Jenis penelitian yang dilakukan adalah penelitian eksperimen dengan bentuk desain penelitian pretestposttest control group design. Data hasil penelitian yang diperoleh sebagai berikut: aktivitas siswa pada kelas eksperimen lebih baik dibandingkan dengan kelas kontrol. Hal ini ditunjukkan dengan nilai thitung (5,253)> ttabel (1.994) dengan nilai mean pada kelas eksperimen sebesar 82, 3200 lebih tinggi dibandingkan dengan aktivitas siswa pada kelas kontrol yaitu sebesar 71, 5600. Jadi, ada pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap aktivitas siswa. Sedangkan untuk pengujian hipotesis kedua menunjukkan bahwa hasil belajar siswa pada kelas eksperimen lebih tinggi dibandingkan pada kelas kontrol. Hal ini ditunjukkan dengan nilai thitung (5.462)> ttabel (1.994) dengan nilai mean pada kelas eksperimen sebesar 90, 3400 lebih tinggi dibandingkan dengan hasil belajar siswa pada kelas
Jurnal Review Pendidikan Dasar: Jurnal Kajian Pendidikan Dan Hasil …, 2019
2019 The Development Of Cai Based Android In Solar System And Universe Topic For Tenth-Grade
The aim of the research to generate learning media, thus the media development will assist students to understand the content during the learning process. Besides establishing a product, the manual guide was also arranged. The method used was Research and Development (R & D) model, the validation result of content expert I and II obtain a very good category and media experts I and II also obtain a very good category. The result of individual test is categorized very well with percentage of 91.01%, the result of small group test is categorized very well with percentage of 91.43%, the result of the large group test is categorized very well with percentage of 89.60%. Hence, based on the result of Android-based CAI media development of Geography in solar system and universe topic of tenth-grade in Al-Iftitahiyah High School needs to be developed and utilized as a learning media that could support the teaching and learning process.
Geosfera Indonesia 4 (2), 63-77, 2019
2019 Development of Circuit Games to Develop Rugged Motoric Ability and Language
The purpose of this study is to analyze the feasibility and effectiveness of the circuit game of the recognize me have in developing gross motor skills and children's language in group A at RA Al-Qodir Wage Sidoarjo. This development research use the Dick & Carey research and development model. The result of the development are circuit game products to develop gross motor skill and children’s language in group A. The development of the media includes material about the introduction of indonesian culture, namely traditional clothes in Indonesia. The study was conducted in class A1 at RA Al-Qodir Wage Sidoarjo. Based on the formative test to experts and children obtained qualitative and quantitative data, qualitative data are suggestions from experts and quantitative data in the form of a percentage of child observasion sheets. From the percentage of asessment of formative tests experts and also children, the circuit game is feasible and effective to be used in learning to develop gross motor skills and children’s language in group A in RA Al-Qodir Wage Sidoarjo.
International Journal for Educational and Vocational Studies 1 (3), 166-169, 2019
2019 The effect of implementing problem based learning on the result of students’ learning at school
After natural disasters, such as earthquakes, the community and schools’ conditions were uncontrolled and unconducive. Students could not carry out the learning process as before. Anxiety and fear came to students when in school. This study explained about the implementation of problem based learning on students at a shelter school after earthquake and the effect towards their learning outcomes. This study aimed to know the effect of problem-based learning on students’ learning outcomes after an earthquake happened. Problem based learning brought students closer to the problematic context. This research compared the effect of problem based learning as well as the conventional teaching on 2different groups from different emergency schools. The total number of the subject research was 120 students. The results of the study showed a positive influence on students’ learning outcomes. In the learning process of problem based learning, students were brought closer to real problems in their environment and fostered a sense of confidence.
Journal of Education and Vocational Research 10 (1 (V)), 12-14, 2019
2019 Traditions: Radical or Peace-Building
Indonesia is a nationality and multicultural state surrounded by different ethnic, linguistic, religious and ideological backgrounds and geographical areas among its regions as it is separated by tens of thousands of islands. The risk of conflict among communities is considerable. A number of these each conflict have their pedigree and anatomy. Some are triggered by differences and other ethnic, religious, political, and racist issues. Some traditions of the local community are the root of violence. This paper is a literature review to identify the traditions of the community that can be the trigger of conflicts, which is even closely related to the increasingly widespread radical action. The purpose of this exploration, in order to be a reference data to the greater knowledge and further investigation. Moreover, the data is noteworthy for the third parties namely stakeholders since this data could become a base to perform preventive actions for radicalism credo in Indonesia, particularly in Madura as the research scope conducted in the Madura Island which is very thick with its religion nuances.
International Conference on Religion and Public Civilization (ICRPC 2018), 11-15, 2019
2019 Station Rotation Method Based on Differentiated Instruction to Improve Higher Order Thinking Skills
This study is a classroom action research in differentiated classroom, included children with special education needs. Station Rotation is one of teaching methods based on Differentiated Instruction. Station Rotation is a learning method that is able to meet all the children’s learning needs and to grow their higher order thinking skills (HOTS) in differentiated classroom. Each student gets the opportunity to explore the Science learning process in various ways (using ICTs, specimen, and other sources) in each station. Through the station rotation method, the students get stimulation to grow their abilities in analyzing, evaluating, and creating. This Classroom action research used One-Group Pre-test-Post-test Design with descriptive quantitative analysis techniques. The research’s result showed Station Rotation meets all students’ needs (included with mild and middle learning disability) to grow their higher order thinking skills.
3rd International Conference on Education Innovation (ICEI 2019), 176-179, 2019
2019 Cooperative Learning: Method For Improving Students’ Motivation of Post Earthquake In Junior High School of East Lombok
This study aimed to determine the impact of cooperative learning on the motivation of junior high school students after an earthquake disaster in East Lombok. Students had experienced a decrease in learning motivation after and during earthquakes. Cooperative learning which was a learning with small groups and its interactions, positive dependence, individual responsibility, face-to-face interaction, and collaborative are expected to increase students’ motivation. The research method used was ANOVA with 120 students. The results of the study indicated that there was the influence of collaborative methods on student motivation. Students’ experience increased motivation during cooperative learning, because of the feeling of togetherness among members and supporting one another.
International Journal of Education and Research 7 (8), 41-48, 2019
2019 Pengaruh penggunaan youtube terhadap motivasi belajar dan hasil belajar mahasiswa
This study aims to describe the learning motivation of students who use Youtube as a source of learning, knowing the effect of using Youtube on learning outcomes, and knowing the effect of student learning motivation that uses Youtube as a learning resource by utilization of learning outcomes. This study uses an experimental method in learning database design courses. The results of data processing show that student learning motivation in the category is very good. The results of the sign test showed a difference in learning outcomes between the control class and the experimental class. The results of the Linear Regression test indicate a significant influence between learning motivation and student learning outcomes.
Kwangsan 7 (1), 286906, 2019
2019 Ethnoscience Investigation in Primary Schools: Impact on Science Learning
This study aims to see whether there is a significant impact between ethnoscience and teacher pedagogic competence, because pedagogic competence is one of the competencies that must be possessed by every teacher, especially for elementary school teachers. Research using quantitative descriptive with a total sample of 220 respondents was obtained using cluster sampling techniques. The findings of this study are that the knowledge of ethics has an impact on the pedagogical competencies of elementary school teachers. By knowing ethnoscience, the teacher can teach better about learning by linking it to the surroundings, which is supported by the results of the ethnics’ knowledge of teachers who have good categories and pedagogical competencies which are owned by the good teacher.
Universal Journal of Educational Research 7 (12), 2789-2795, 2019