Publikasi S2 Teknologi Pendidikan

Year Title Description Publisher Author(s)
2019 STEM education - based e-module for hearing impaired students
Journal of Advanced Research in Dynamical and Control Systems 11 (7), 675, 2019
Q4
www.scopus.com
2019 Development of education game media for xii multimedia class students in vocational school
According to the results of interviews with teachers it is known that students experience difficulties in understanding action script material. This is because this material has a high level of complexity, it is proven that only 30% of students are able to achieve the learning objectives. This study aims to produce educational game media in terms of the feasibility and effectiveness of the media. The development model used is ADDIE (analyze, design, development, implementation, evaluation). Methods of data collection using interview techniques, questionnaires, and tests. From this study the results are based on validation with material experts and media experts by getting a very good category, so that the media can be said to be suitable for use in learning. The results of the post-test value of the experimental class and the control class were analyzed using the t-test obtained by t count= 4.584> t table= 2.038 which is a …
Journal of Physics: Conference Series 1387 (1), 012117, 2019
Q4
www.scopus.com
2018 The Use of Web Technologies for Practice Based Learning Model in Vocational Education: A Literature Review
Practice-based learning model is about to making the learning environment as realistic as possible and requires students to demonstrate what they know to link theory and practice. The nature of web technologies such as user centered, flexibility, mobility and multimedia capability are the key features that make web technology as a potential match for practice based learning. Our objectives were to identify the use of web technologies for practice based learning model in vocational education and to summarize strengths and limitations identified in the literature. The research methodology for this study was to review published studies and research on practice-based learning and web technologies in vocational education, the range of which included literature reviews and empirical research. We searched for the term
Journal of Physics: Conference Series 1108 (1), 012129, 2018
Q4
www.scopus.com
2018 Developing Media Module Proposed to Editor in Editorial Division
In this era of technology in Indonesia, various publishers introduce themselves and participate in advancing the quality of education through the publication of various books as the learning sources. One of the publishers is PT. JP Press. In compiling the learning sources, we found some problems that are left unresolved by the editor. The purpose of this research is to overcome the problems that exist in PT. JP Press by developing media module. This development research uses the ADDIE model. The types of data used in this study are qualitative and quantitative data obtained based on the results of structured interviews with material experts and media experts, as well as the editorial response questionnaire provided for individual try-out and small group try-out. Therefore, it can be concluded that the medium of elementary school supplementary module proposed to the editors of PT. JP Press is valuable to be used …
Journal of Physics: Conference Series 947 (1), 012054, 2018
Q4
www.scopus.com
2018 Cyberwellness Learning Resources (CLR) Access Content Filter As Dangerous and Learning Network On the Internet
Educating the use of information and communication technology (ICT) to improve the teaching has become a commitment and an important goal in all courses at the State University of Malang. The era of innovative and ICT-based learning has changed the way teachers and students interact, and now teaches the method in one direction, with non-Internet learning resources cannot provide maximum learning outcomes for student learning. Application cyberwellness learning resources have the ability to learn resource management filter harmful content on student access and replace them with learning resources specific to students in the Educational Technology State University of Malang. Learning model using management information system with the concept of continuous, convergence, and concentric. Method development model CLR development using models Davidson-Shivers and Rasmussen (2007) and …
IOP Conference Series: Materials Science and Engineering 288 (1), 012017, 2018
Q3
www.scopus.com
2022 Evaluating storytelling activities for early literacy development
This study reports on the effectiveness of an organised set of storytelling activities that aimed to enhance early literacy development. There were three conditions in the study. In the control condition, regular literacy development activities took place. In one experimental condition, the set of activities included oral storytelling. In the other experimental condition, the activities included digital storytelling. Participants were 59 four- to five-year-old children from three kindergarten classrooms, and the intervention lasted 6 weeks. Children were assessed before and after the intervention for their early literacy skills development using two standardised tests and one non-standardised test. The results on the standardised tests showed that there was equally strong literacy development in all conditions. On the non-standardised post-test, the children in the experimental conditions did better than the control group. The …
International Journal of Early Years Education 30 (4), 679-696, 2022
Q2
www.scopus.com
2018 Supporting Literacy and Digital Literacy Development in Early Childhood Education Using Storytelling Activities
Educators have increasingly adopted formalized approaches for teaching literacy skills in early childhood education. In line with an emergent critique of this approach, the present study investigated the design and effectiveness of a literacy intervention that blended Gagné’s nine events of instructional design with storytelling. Three classes in a public preschool in Indonesia participated in an experimental study involving 45 children, aged 5–6 years. Across 3 weeks, one experimental condition received storytelling activities and a second experimental condition received digital storytelling activities. The control condition received regular literacy classroom activities. Before, and after, the 3-week storytelling intervention, measures of literacy and digital literacy skills were administered to all groups. In the digital storytelling condition, children’s literacy skills increased significantly compared to children in the …
International Journal of Early Childhood, 2018
Q2
www.scopus.com
2018 False Color Photography Effect using Hoya UV&IR Cut Filters Feature White Balance
The research inspired by modification DSLR camera become False Color Photography effect. False Color Photography is a technique to give results like near-infrared. Infrared photography engages capturing invisible light to produces a striking image. The objective of this research to know the effect by change a digital single-lens reflex (D-SLR) camera to be false color. The assumption adds a filter and make minor adjustments or can modify the camera permanently by removing the hot mirror. This experiment confirms change usual hot mirror to Hoya UV&IR Cut Filter in front of sensor CMOS. The result is false color effect using feature Auto White Balance such as the color of object photography change into reddish, purplish, old effect, in a pint of fact the skin of model object seems to be smoother according to White Balance level. The implication this study to get more various effect in photography.
MATEC Web of Conferences 197, 15008, 2018
2023 Media Pembelajaran Mengenalkan Asmaul Husna Untuk Anak Usia Dini: Kajian Literatur
This study aims to determine the learning media of Asmaul Husna for Early Childhood Education (PAUD). The data in this study were obtained through the literature study research method. Researchers collect all data in research from various existing sources to obtain information relevant to the problem to be solved through systematic techniques. The data or information comes from books, theses, theses, journals, and articles from official websites that have been indexed and accredited within the last five years. Early childhood education should basically be based on the philosophical and religious values held by the environment around the child and the religion he or she adheres to. Religious education emphasizes an understanding of religion and how religion is practiced and applied in actions and behavior in everyday life. Religion is also the foundation for instilling faith in children, which begins with faith education in Allah SWT. One of the faith learning is through Asmaul Husna. For children, religious values are something abstract, so teachers need learning media as a tool to introduce the Asmaul Husna. The results showed a variety of learning media developed to help children recognize Asmaul Husna.
Jurnal Ilmiah Mandala Education 9 (1), 2023
2023 Analisis Efektifitas Penggunaan Web-Based-Learning Pada Mata Pelajaran Informatika Kelas X SMA
Penelitian ini bertujuan untuk mengetahui keefektifan web-based-learning ketika digunakan dalam pembelajaran informatika Kelas X SMA. Metode penelitian yang digunakan adalah metode penelitian deskriptif kualitatif. Pengumpulan data penelitian dilakukan dengan menyebarkan angket kepada 30 siswa terhadap pembelajaran informatika dengan web-based-learning dan efektifitas web-based-learning dalam meningkatkan kemandirian belajar. Dari penelitian yang telah dilakukan didapat hasil respon siswa sebesar 95,897 sehingga pembelajaran informatika dengan web-based-learning termasuk dalam kategori sangat baik. Dan dari keseluruhan indikator hasil respon siswa terhadap efektifitas web-based-learning dalam meningkatkan kemandirian belajar mendapat rata-rata sebesar 93, 33 sehingga web-based-learning efektif meningkatkan kemandirian belajar siswa
EDUKATIF: JURNAL ILMU PENDIDIKAN 5 (1), 71-78, 2023