Publikasi S2 Teknologi Pendidikan
| | | | | | | | | | | | | | | | | | | | | |
Year | Title | Description | Publisher | Author(s) |
---|---|---|---|---|
2018 | The Effect of Pindan Gonnung Traditional Game Toward Cognitive and Rough Motoric Development in Kindergarten | This research aims to test the effect of |
2nd International Conference on Education Innovation (ICEI 2018), 86-88, 2018 | |
2018 | Game Lempar Gelang for Problems Know the Concept of Numbers and Emotional Regulation on Child B Group Kindergarten | One of the best strategies for stimulating children's cognitive and emotional development is to play. Playing with children also learns to recognize itself and the world around it by exploring and examining some of the things that are heard, felt and seen. In developing cognitive and emotional needs of a fun activity for children. Playing activities are activities that children love, because playing children can express themselves by exploring his knowledge. Therefore, it is inspired to create an exciting game for children that is a game |
2nd International Conference on Education Innovation (ICEI 2018), 213-216, 2018 | |
2018 | The Development Of Learning Technology Based On Character Building With Dick And Carey Model | This research aims to develop teaching materials learning technology by integrating the strengthening of the characters are arranged with the Dick and Carey model. Strengthening the characters are built with the spirit of |
2nd International Conference on Education Innovation (ICEI 2018), 133-136, 2018 | |
2018 | PENGEMBANGAN MEDIA COMPUTER ASISTED INSTRUCTION PADA MATA PELAJARAN ILMU PENGETAHUAN ALAM MATERI SISTEM GERAK PADA MANUSIA UNTUK SISWA KELAS VIII DI SMP NEGERI 1 DRIYOREJO | Tujuan pembelajaran IPA berfungsi untuk memberikan pengetahuan tentang lingkungan alam, mengembangkan ketrampilan, wawasan, dan kesadaran teknologi dalam kaitan dengan pemanfaatannya bagi kehidupan sehari-hari. Terdapat peristiwa lingkungan yang terjadi di waktu tertentu atau tidak dapat dilihat secara kasat mata peristiwa alam. Pengamatan tentang sistem gerak pada manusia memerlukan media gerak yang dapat menjelaskan proses terjadinya. Masalah tersebut terdapat juga di SMP Negeri 1 Driyorejo pada mata pelajaran Ilmu Pengetahuan Alam materi sistem gerak pada manusia. Masalah ini didapat dari hasil observasi terhadap siswa kelas VIII-C yang mempelajari materi system gerak pada manusia. Data yang diperoleh menunjukkan rata-rata siswa mendapatkan nilai 65-70, nilai ini dibawah dari standar nilai ketuntasan minimal 75. Sehingga rumusan masalah yang muncul adalah perlunya sebuah media Computer Asisted Instruction (CAI) yang sesuai dengan kebutuhan bagi sekolah, diperlukan uji kelayakan media CAI bagi sekolah, dan diperlukan uji efektifitas media CAI bagi sekolah. Media CAI dikemas dengan bentuk DVD Di dalamnya berisi tampilan yang menjelaskan tujuan dikembangkannya media CAI, petunjuk penggunaan media CAI, sebuah penjelasan tentang tulang, otot, serta gangguan yang ada pada tulang dan otot, dan soal-soal evaluasi yang di buat secara acak sesuai dengan materi. Beserta bahan pernyertanya yang berisi petunjuk pemakaian, bertujuan sebagai pemandu penggunaan, untuk memudahkan guru dan siswa dalam menggunakan media CAI. |
Jurnal Teknologi Pendidikan 9 (2), 1-7, 2018 | |
2018 | Use of Web Technologies for Practice Based Learning Model in Vocational Education: A Literature Review | Practice-based learning model is about making the learning environment as realistic as possible and requires students to demonstrate what they know to linking theory and practice. The nature of web technologies such as user centered, flexibility, mobility and multimedia capability are the key features that make web technology as a potential match for practice based learning. Our objectives were to identify the use of web technologies for practice based learning model in vocational education and to summarize strengths and limitations identified in the literature. The research methodology for this study was to review published studies and research on practice-based learning and web technologies in vocational education, the range of which included literature reviews and empirical research. We searched for the term †œweb technologies†in combination with †œpractice based learning†and †œvocational … |
MISEIC 2018, 2018 | |
2018 | Pengaruh strategi pembelajaran dan gaya belajar terhadap hasil belajar penerapan konsep dan prosedur | Many studies report that learning style plays an important role in the effectiveness of learning strategies. This study will offer, present and simultaneously test the effect of direct learning strategies and tutorial strategies and learning styles of the ability to apply concepts and implementing procedures in the course Development Media Video/TV Learning. Based on calculations by multivariate analysis of variance can be concluded in general that there are differences in the acquisition of learning outcomes of the application of the concepts and procedures on learning strategies directly and learning strategies tutorials, the difference in the acquisition of learning outcomes on student's learning style, and there was no interaction effect of learning styles and strategies the application of the concept of learning outcomes and procedures. |
JINOTEP (Jurnal Inovasi dan Teknologi Pembelajaran): Kajian dan Riset Dalam …, 2018 | |
2018 | The Role of Multimodal Communication in Language Learning: Making Meaning in Conventional Learning Spaces | There is space in conventional learning on language learning that must be filled with various ways or methods of delivering information, so it can be delivered to students. The space can be filled out by referring to the principle of multimodal communication by Kress and Van Leeuwen (1996) on how people communicate using different modes at the same time. This paper does not present the results of an analysis of a product design using semiotic mode with multimodality analysis as a procedure of analysis, but it is a theoretical study by linking the principles of multimodal communication with learning theory so that it can be applied in language learning. Therefore, this paper is intended for the purpose of how the delivery of a message by using more than one semiotic modes in language learning in order to make the learning of a conventional nature becomes more meaningful. The use of verbal communication, images, and video as a multimodal communication product in this case has its own role in facilitating language learning. Space in conventional learning methods on language learning can be filled by combining verbal communication, images, and video in the learning process. It will be able to make learning more interesting. |
International Conference on Language Phenomena in Multimodal Communication …, 2018 | |
2018 | Social religious movement in java 19Th-20Th century | Religious social movements are very interesting to be studied because this phenomenon is affecting the urban and rural communities, among the rich and the poor people, the educated and the less educated. The purpose of this study was to analyze several religious social movements in Java in the 19 Th–20 Th centuries. The methods used are historical methods that include: Source feeding (main source is reference), Source Critique (source test), Interpretation of fact (analyzing the fact), and Historiography (writing research results) in the form of Journal Articles. Religious Social Symbols arise as a result of a depressed society, oppressed by the political system, or poverty as a result of colonial exploitation. For indigenous and less religious societies social pressures breed social protest movements and social revolutions. Meanwhile, in the Javanese society that has social and religious characteristics make the … |
Journal of Physics: Conference Series 953 (1), 012182, 2018 | |
2018 | Pengembangan Video Tutorial Tentang Fitur Perangkat Lunak Dalam Pembelajaran Berbasis Dalam Jaringan Untuk Siswa Kelas X SMK | Penelitian ini bertujuan untuk menghasilkan, mengetahui kelayakan serta mengetahui pengaruh penggunaan media video pembelajaran untuk mata pelajaran Simulasi dan Komunikasi Digital Surabaya. Pengembangan ini menggunakan model R&D Brog and Gall (1989) dengan 10 langkah yakni: 1) Potensi dan Masalah, 2) Pengumpulan Data, 3) Desain Produk, 4) Validasi Desain, 5) Revisi Desain, 6) Ujicoba Produk, 7) Revisi Produk, 8) Ujicoba Pemakaian, 9) Revisi Produk, 10) Produksi Masal. Jenis data dalam penelitian ini ada dua yaitu kualitatif dan kuantitatif, data kualitatif yaitu data dari ahli materi yang mendapatkan persentase 92% yang termasuk dalam kategori sangat baik, dan ahli media mendapatkan persentase 90% yang termasuk dalam kategori sangat baik, uji coba perorangan 84% dengan kategori sangat baik, uji coba kelompok kecil 83% dengan kategori sangat baik, uji coba kelompok besar dengan persentase 94, 8% dengan kategori sangat baik. Dapat disimpulkan bahwa media video pembelajaran untuk mata pelajaran Simulasi dan Komunikasi Digital di Smk Negeri 7 Surabaya dinyatakan telah layak untuk digunakan dalam proses pembelajaran agar dapat membantu siswa memahami. Selanjutnya untuk mengetahui hasil kefektifan media video pembelajaran Edmodo, pengembangan menggunakan uji-t dengan Hasil perhitungan Uji T pada data Pretest dan Post test adalah 9, 02 dan setelah dikonsultasikan pada T tabel dengan taraf signifikan 0, 05 dan db= N–1= 30–1= 29 yang memperoleh hasil T tabel sebesar 0, 05. Oleh karena T hitung= 9, 02> Ttabel= 0, 05 maka media yang telah diproduksi dinyatakan … |
Skripsi tidak diterbitkan. Surabaya: PPs Universitas Negeri Surabaya, 2018 | |
2017 | Electronic module development of audio processing techniques subject to twelveth multi media graders in vocational high school. | Electronic modules are packaged teaching materials systematically in the form of presentation of learning materials in a digital or electronic format that is Self Instruction, Self Contained, Stand Alone, Adaptive, and User-Friendly containing a learning material. Students are expected to be major in the use of electronic modules. Subjects that require independent learning is the subject of audio processing techniques. The model used is a model development Research and Development (R & D). Based on the analysis of questionnaires by subject matter experts and media concluded that the media very well. And proved also by the results of a questionnaire testing small groups categorized splendidly with the acquisition of a percentage of 96%, and the test results are categorized questionnaire large group very well with the acquisition of a percentage of 96, 9%. So that the results of the value of the pre-test and post-test performed on a control class and experimental class using test data analysis test obtained was 8,098 and the distribution table t-test with the significance level of 5% was obtained= 2, 68. the Ho rejected and Ha accepted. |
Proceeding the International Conference on Education Innovation 1 (1), 458-463, 2017 |